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Nimrod

Nimrod - 2019
Team size - 6
Time - 15 weeks.
Objective - Produce a game with emphasis on environment quality

My role
- Environment art
- Project Manager
- Level Designer
- TechArt Animation/Shader
- Gameplay interaction and story prompt

Simple and flexible drag and drop blueprint usable with or without animation. Has data for camera animation and many post triggers with timer

Simple and flexible drag and drop blueprint usable with or without animation. Has data for camera animation and many post triggers with timer