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Pandemic Paradise

Pandemic Paradise - 2020
Team size - 9
Time - 15 weeks
Objective - Produce a game with a serious theme

My role
- All gameplay logic and architecture
- UI and AI interaction feedback
- SFX intégration
- Project owner and manager
- Tech lead

UI programation and art integration

UI programation and art integration

- Proceduraly generated 'Clients' -

- Proceduraly generated 'Clients' -

- Proceduraly generated 'Workers' -

- Proceduraly generated 'Workers' -

AI path point setup and animation interaction demo